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Megaman a day in the limelight 3.Mega Man: Day in the Limelight Trilogy

 

Megaman a day in the limelight 3.Mega Man: Day in the Limelight 3

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Install instructions.Mega Man: Day in the Limelight 3 | Mega Man: Day in the Limelight Wiki | Fandom

 

Thought I’d do a video on this neat game that’s in the demo. The original creator of this game, Riverroad, hasn’t been seen for quite a while but someone els. Mega Man: Day in the Limelight 3 is the third game in the Mega Man: Day in the Limelight series, however it was cancelled, and a full version was never released. Only the game’s Demo is available. 1 Story 2 Versus Cheat Versus Possible up coming versus Not much is known about the story. So then, recently I discovered that Riverroad has begun work on another game in the “Day in the Limelight” series. This demo was released about 2 months ago.

 

Megaman a day in the limelight 3.Mega Man: Day in the Limelight Trilogy by Fusion Fangaming, Riverroad

Mega Man: Day in the Limelight Trilogy. Mega Man: Day in the Limelight is a fangame trilogy based on the 8-bit series of games, and created by Riverroad. Story-wise, Mega Man has either disappeared or become unable to beat Dr. Wily, and it’s up to past Robot Masters to save the day. While the basics function much the same way as traditional Mega Man games, each character has different attributes, 4/5. – This guy is carrying on development of the game, I definitely advise anybody interested in this ga. So then, recently I discovered that Riverroad has begun work on another game in the “Day in the Limelight” series. This demo was released about 2 months ago.
 
 
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[FANGAME][PLAYABLE] – Mega Man: Day in the Limelight 3

Rules Member List Help. Hello There, Guest! Login Register. Login Username: Password: Lost Password? Remember me. Thread Modes. AuraLancer That one guy. Posts: Threads: 9 Joined: Mar If the first two Mega Man: Day in the Limelight games weren’t enough, have a third! This game adds unique abilities to each character, such as Magnet Man turning on or off his magnetism, Snake Man climbing up walls, and Hard Man withdrawing into his inpenetrable shell. Posts: 4, Threads: 34 Joined: Jul I really like this series.

Each character here has their own unique abilities. Hard Man can ground pound and go into a turtle state. His Hard Knuckles bounce off enemies then continue forward. Magnet Man can switch between normal and homing Magnet Missiles. He can also pull things towards him with Magnet Pull. Needle Man can rapid fire his Needle Cannon, but can also fire off his spiky headpiece. He can use the headpiece to grab onto walls and pull himself towards them.

Snake Man fires his Search Snakes that travel along the floor, walls and ceilings, but he can also cling to walls and climb them himself! Unlike the previous games Flash Man excepted some of these abilities use up weapon energy.

Watch your magic energy meter! It’s a work in progress, so any feedback is appreciated. View a Printable Version. Archive — Completed Competitions — Locked Threads. Linear Mode. Threaded Mode. Lost Password?